Re: Forza horizon 3 pc dfgt
Posted: Fri Nov 11, 2016 9:19 am
I had the same problem. I wrote to Mat and he replied with this tip that helped me:
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"What matters is the Windows axis range.
Joystick correction is only useful if the axis value can take both negative and positive values:
1. rest = 32767, full = -32767 (Logitech case): low_value = 32767, low_coef = -8192, high_value = 0, high_coef = 0
2. rest = -32767, full = 32767: low_value = -32767, low_coef = 0, high_value = -32767, high_coef = 8192
If your pedals are just reversed with no half-way dead zone, you should try 2. first.
The following cases do not need any joystick correction:
3. rest = 0 full = 32767
4. rest = 0 full = -32767: set the sensitivity to -0.008 instead of 0.008"
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For the record, Option #1 is what works perfectly for me. Try it
***************************************************************************
"What matters is the Windows axis range.
Joystick correction is only useful if the axis value can take both negative and positive values:
1. rest = 32767, full = -32767 (Logitech case): low_value = 32767, low_coef = -8192, high_value = 0, high_coef = 0
2. rest = -32767, full = 32767: low_value = -32767, low_coef = 0, high_value = -32767, high_coef = 8192
If your pedals are just reversed with no half-way dead zone, you should try 2. first.
The following cases do not need any joystick correction:
3. rest = 0 full = 32767
4. rest = 0 full = -32767: set the sensitivity to -0.008 instead of 0.008"
**********************************************************************************
For the record, Option #1 is what works perfectly for me. Try it
